The House Style — MMXXVI

A system for quiet books and loud worlds.

These are the tokens, typefaces, and small ornaments that bind every Tiny Dynasty title to the same shelf. Deep ink, ember gold, and an arch that keeps being drawn at the end of the hallway.

I. Colors
Deep ink, ember gold, a bone of paper.

The palette is five shades of ink, one ember, and one parchment. Every page is mostly dark. Every accent is the same warm gold.

Obsidian
#0B0A09 — base
Ink
#14120F — panels
Ink Raised
#1B1815 — cards
Ash
#2A2520 — borders
Smoke
#403830 — hints
Bone
#A79A84 — secondary
Parchment
#EEE6D3 — text
Ember
#D99849 — accent
Molten
#FFCF7A — glow
Oxblood
#6B1F1A — rare
II. Typography
Three voices: lapidary, lyrical, plain.

Cinzel carves the headlines in Trajanic capitals. Cormorant Garamond does the reading. Inter stays out of the way for small labels and numbers.

Display · Cinzel 400/500
The Dynasty Remembers.
Serif Headline · Cormorant Garamond 500
A small house with an unreasonable map, kept together on one shared continent.
Serif Italic · Cormorant Garamond Italic
— beautiful in the hand and generous at the table.
Body · Cormorant Garamond 400
Tiny Dynasty is two imprints under one roof. We publish tabletop roleplaying games and the fiction set in the same continent — one imagined country, kept by a small group of writers, illustrators and cartographers.
UI / Meta · Inter 400/500
SKU TD-001 · Ships 12 December · Half-cloth hardcover · 320 pp
III. Components
Hairlines, arches, and three buttons.

Every interactive surface uses the same hairline, the same ember accent, and the same quiet transitions.

Buttons
Tags & Eyebrows
TTRPG New Release Preorder Free
— An Independent House
Form Inputs
Price Row
$58 $48 Preorder
IV. Ornament
The arch keeps being drawn.

One recurring motif: the gate. An arch, a diamond, a row of glyphs, and a hairline rule that fades at both ends. Used sparingly — never more than one per fold.

The Gate
Ember Diamond
◈ ✦ ◈
Glyph Row
Fading Rule