Manmonkai — Player Handbook
A world of ten thousand gates. Everything a player needs to know about the world to enjoy stories of epic battles, tense duels, or lethal clashes of words.
Tiny Dynasty is a small publisher making an expansive world. Manmonkai is a volcanic setting of shattered shard-worlds linked by portals, where every oath leaves a mark on the soul, and an ancient empire quietly unravels as samurai duel under dying stars.
Everything we make lives in the same world. Read a novel or play a session. The world is common.
A world of ten thousand gates. Everything a player needs to know about the world to enjoy stories of epic battles, tense duels, or lethal clashes of words.
Unique single roll conflict resolution that makes every challenge a tense duel. The complete system you need to play in Manmonkai.
Details, secrets, and tools for the world of gates. The details a story teller needs to bring the Manmonkai alive at the table.
Cities, culture, and shards. A sourcebook that maps the continent one city, one custom, one fragment at a time.
A letter — unpublished pages, lore fragments, and the quiet news of the house. Free to every reader.
“Silence, is it meditation, or the pause before the story begins?”
We publish tabletop role-playing games and fiction set in the same world. We embrace modern tools to bring you a unique experience. Experience the life of an honorable samurai, a lord ruling over a pocket dimension, or an oathbound struggling to make a decision when there are only bad choices.
Manmonkai launches with two books, the Playges Handbook and the System Book. This is all you need to run games in the world of ten thousand gates. We are working on a game master's handbook full of details, secrets, and wonderful places for a game master to set their stories. In addition to a book to expand the setting, as well as two novellas.
Occasionally, we will send a short letter, updated playtest, new titles, and lore fragments. You can leave whenever you like